Language Rules

Language List

Language Group

     Language                         Alphabet             Dialects

 

Trade

     Common                                         Classical              -                              

     Camp-speak                                   none                      -

Human

     Nordic                                             Nord Runes        Various tribal dialects

     Southron                                         Mazdak                Southron Proper, tribal dialects

     Hepmona                                        Pictographs         Various tribal dialects

     Kuvak                                              Pictographs         Various tribal dialects

     Quan                                                Mazdak                Quan, Imperial Quan

Elvish

     Elvish                                               Elvish                    Qualiinos, Sylvanos, Kaganos, Nurinos

Dwarvish

     Dwarvish                                        Dethek Runes     Dethek, Duren, Gnom

Goblinoid

     Goblinoid                                       Classical              Bokob, Goblin, Hobgoblin, Ùruk

Reptillians

     Lissz                                                 Draconic              Lissz, Lissz’t, Lugdug

Ogre/Troll

     Orgov                                               Classical              Orgov, Trol

Giantkind

     Jotun                                                 Nord Runes        Species dialects

Dragons

     Draconian                                      Draconic              Species dialects

Extraplanar

     Demonic                                          Enochian             Many corruptions

     Diabolic                                           Enochian             Nine dialects

     Uriel                                                 Enochian             -

     Modron                                           Mechanus            -

Arcane/Secret

     Oghma                                             Oghma                  -

     Classical                                         Classical              Calssical, Vulgate

     Seul                                                   Heiroglyphs        -

                                               

Characters begin knowing how to speak Common and their native language plus any bonus languages granted by a high intelligence score.  Characters whose intelligence score is a primary attribute gain a new language at every level divisible by four.  For characters whose intelligence is a secondary attribute gain a new language for every level divisible by five.  For bards these numbers improve by one (every level divisible by three or four depending on the intelligence attribute). Druids begin with the language Oghma as their native language regardless of race.

 

Literacy

Bards, Clerics, Wizards and Druids all begin able to read and write any language they can speak (providing there is a written form) as do Thieves whose intelligence is a prime attribute.  All others can chose to be literate in one alphabet by using a language slot (it must be an alphabet of a language the character can speak).   This can be done at character creation.  Illiterate characters are functionally illiterate unless their intelligence score is below three.

Language Rules

A Fistful of Gold Pieces Arazmus